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java [2019/01/14 10:31]
meesters [CPU]
— (current)
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-====== JAVA on Mogon ====== 
-==== Memory ==== 
-To run Java on Mogon, you need to reserve **much** more memory than you think. ​ 
-E.g. even for just calling ''​java -version''​ with a specified maximum heap size (1GB in this example), you need to sufficient memory or Java won't start. 
-<code bash> 
-# for multithreaded JAVA programs it might(!) make sense to occupy a full node 
-#SBATCH -p short   # Mogon I  
-#SBATCH -p smp     # Mogon II 
-#SBATCH -A zdvhpc 
-#SBATCH -n 1 
-#SBATCH --mem=1800M 
-module load lang/Java 
-srun -n 1  java -Xms1G -Xmx1G -version 
-Note that for larger heap sizes, you just need to keep the offset large enough. Set ''​-c x''​ with ''​x''​ being the number of threads you want to instruct your program to use; it will be ''​1''​ by default. 
-<WRAP center round important 60%> 
-''​export MALLOC_ARENA_MAX=4''​ might be necessary to cope with the [[https://​​lattera/​glibc/​blob/​master/​malloc/​arena.c|memory allocation in glibc arenas]]. 
-==== CPU ==== 
-As Java creates additional threads for JVM maintainance (e.g. garbage collection) it is advisable to reserve an additional core for the Java overhead. I.e., if you have a single-threaded Java application,​ you should reserve a second CPU slot by using the ''​-c 2''​ option in your submission script to ''​sbatch''​. 
-==== Pointing JAVA applications to node local scratch directories ==== 
-On our clusters all jobs are provided with a node local scratch directory: ''/​localscratch/​$SLURM_JOB_ID''​. If a particular application does not allow this directory to be supplied on the command line, yet requires to write scratch files the ''​_JAVA_OPTIONS''​ allows to define the scratch directory anyway: 
-<code bash> 
-# put this in your job submission script to specify the local scratch directory 
-export _JAVA_OPTIONS="​​localscratch/​${SLURM_JOB_ID}/"​ 
java.1547458276.txt.gz · Last modified: 2019/01/14 10:31 by meesters